Post by Admin on Mar 3, 2018 3:00:13 GMT
ALL HOSTILE RP iniated upon a NON friendly Guild or Personal Claim is considered a RAID.
The following restrictions is applied at ALL times DAY and NIGHT.
1. Raids
(A) No player may RAID the same GUILD or PERSONAL claim more than once every 48 Hours.
(B) Raids can be used to kill players and steal their gear.
(C) Horses can be killed.
(D) Highest Rank Guild member of RAIDING Guild must make a GLOBAL message stating
" RAIDERS APPROACHING _INSERT_CLAIMNAME " before entering Claim.
(E) This includes before placing objects within claim :IE TABLES.
1.1 Were by Defending Players have been killed.
(A) must YIELD on respawn and NOT re-enter the fight or loot thier body.
(B) Any YIELDING players are NOT to be killed. However they can be knocked out and have their items stolen.
(C) .Any YIELDING Player must remain yielding until told by ATTACKING players they can stand or GLOBAL message confirming ATTACKERS have either LEFT or are DEAD has been made.
1.2 Any attacking players that have been killed.
(A) must NOT return to re-enter the fight or loot thier body.
1.3 A RAID is considered over if the following conditions occur.
(A) All attackers have been killed and or surrendered.
Highest rank of Attackers Guild must global message " RAIDERS HAVE BEEN DEFEATED @ INSERT CLAIM NAME "
Raiders can not return as per 1(A).
(B) Defenders have all been killed or surrendered.
Highest rank of Defenders Guild must global message " DEFENDERS HAVE BEEN DEFEATED @ INSERT CLAIM NAME "
Defenders cannot fight or reclaim gear until attackers leave - attackers have 30 mins to finish raid , claim gear and leave.
Any surrendered Defenders must OPEN gates if asked and ONLY gates if asked to LEAVE the Settlement or access other areas.
Raiders can not return as per 1(A).
(C) RAID has continued for over 1 hour without any DAMAGE since initiated or last DAMAGE to any Player.
OR
ATTACKERS are leaving after (B) comes into effect.
Highest rank of Attackers Guild must global message " RAIDERS ARE WITHDRAWING ".
Attacking players must leave as soon as possible , avoiding griefing by over extended stay on claim for no rp gain purpose.
C1: In the event that attacking players are for any reason unable to escape the defenders guild claim (NOT INCLUDING (B) ), they can either surrender and hope the defenders will open gates to allow them to leave .... or they must remain on claim until next restart.
Praying home or logging is considered a breach of RP and a bannable offense.
As per hostile RP rules , The Attacking players ( ALL OF THEM ) are reasonable for providing video of thier actions if requested by GMS.
Failure to provide supporting evidence will be considered fail RP at GM discretion.
The following restrictions is applied at ALL times DAY and NIGHT.
1. Raids
(A) No player may RAID the same GUILD or PERSONAL claim more than once every 48 Hours.
(B) Raids can be used to kill players and steal their gear.
(C) Horses can be killed.
(D) Highest Rank Guild member of RAIDING Guild must make a GLOBAL message stating
" RAIDERS APPROACHING _INSERT_CLAIMNAME " before entering Claim.
(E) This includes before placing objects within claim :IE TABLES.
1.1 Were by Defending Players have been killed.
(A) must YIELD on respawn and NOT re-enter the fight or loot thier body.
(B) Any YIELDING players are NOT to be killed. However they can be knocked out and have their items stolen.
(C) .Any YIELDING Player must remain yielding until told by ATTACKING players they can stand or GLOBAL message confirming ATTACKERS have either LEFT or are DEAD has been made.
1.2 Any attacking players that have been killed.
(A) must NOT return to re-enter the fight or loot thier body.
1.3 A RAID is considered over if the following conditions occur.
(A) All attackers have been killed and or surrendered.
Highest rank of Attackers Guild must global message " RAIDERS HAVE BEEN DEFEATED @ INSERT CLAIM NAME "
Raiders can not return as per 1(A).
(B) Defenders have all been killed or surrendered.
Highest rank of Defenders Guild must global message " DEFENDERS HAVE BEEN DEFEATED @ INSERT CLAIM NAME "
Defenders cannot fight or reclaim gear until attackers leave - attackers have 30 mins to finish raid , claim gear and leave.
Any surrendered Defenders must OPEN gates if asked and ONLY gates if asked to LEAVE the Settlement or access other areas.
Raiders can not return as per 1(A).
(C) RAID has continued for over 1 hour without any DAMAGE since initiated or last DAMAGE to any Player.
OR
ATTACKERS are leaving after (B) comes into effect.
Highest rank of Attackers Guild must global message " RAIDERS ARE WITHDRAWING ".
Attacking players must leave as soon as possible , avoiding griefing by over extended stay on claim for no rp gain purpose.
C1: In the event that attacking players are for any reason unable to escape the defenders guild claim (NOT INCLUDING (B) ), they can either surrender and hope the defenders will open gates to allow them to leave .... or they must remain on claim until next restart.
Praying home or logging is considered a breach of RP and a bannable offense.
As per hostile RP rules , The Attacking players ( ALL OF THEM ) are reasonable for providing video of thier actions if requested by GMS.
Failure to provide supporting evidence will be considered fail RP at GM discretion.